MMP: Mobile measurement partner
A service that attributes app installs and in-app events to the ads that drove them.
Apple's privacy-preserving framework for attributing iOS app installs to ads without identifying users.
SKAdNetwork (SKAN) is Apple's framework for measuring iOS ad campaigns without identifying individual users. When someone installs an app from an ad, the device sends delayed, aggregated postbacks to the ad network with limited conversion data. AdAttributionKit is Apple's newer framework that builds on and works alongside it.
Since App Tracking Transparency arrived in 2021, iOS apps must ask permission before tracking users across other companies' apps. Most users say no. SKAdNetwork is how advertisers still learn which campaigns drove installs, without learning who installed.
The ad network, and usually your MMP, then aggregates these postbacks into campaign reports.
SKAdNetwork 4 sends up to three postbacks per install, each covering a window of time after install:
| Postback | Window after install | Conversion value it can carry |
|---|---|---|
| 1 | Days 0 to 2 | Fine (0 to 63) or coarse |
| 2 | Days 3 to 7 | Coarse only |
| 3 | Days 8 to 35 | Coarse only |
A puzzle game sets its coarse values like this:
| Coarse value | Condition |
|---|---|
| Low | Finished the tutorial |
| Medium | Reached level 10 |
| High | Made any purchase |
A campaign produces 1,000 first-window postbacks: 400 low, 150 medium, 50 high and 400 none. The team estimates:
Compared with another campaign at 2% high, this one is likely bringing more valuable players, even though neither report names a single user. Teams then combine these signals with their cohort analysis and modelling to estimate ROAS and LTV by campaign.
AdAttributionKit is Apple's newer attribution framework, introduced in 2024. It follows the same privacy model as SKAdNetwork and is designed to be interoperable with it. It adds support for apps distributed through alternative app marketplaces in the EU and for re-engagement attribution (measuring ads that bring existing users back). Many teams run both frameworks during the transition. Check Apple's developer documentation for the current windows and features, as they continue to change.
See our ads and user acquisition service if you want help setting up iOS measurement.
A service that attributes app installs and in-app events to the ads that drove them.
The average cost of each install, including organic installs the ads helped bring.
The total revenue a player is expected to bring in over their whole time in a game.
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