Mobile game and app development.
We build mobile apps and games from first prototype to store launch, then keep them updated after release.
RedFoxApps is an independent studio that designs and builds mobile apps and games. We work in Unity 3D, React Native, Flutter, Swift and Three.js, and pick the tool that fits the product.
What is included.
Mobile games
2D and 3D games in Unity, tuned for phone performance, touch controls and short play sessions.
Cross-platform apps
One codebase for iOS and Android with Flutter or React Native, built to feel native.
Native iOS apps
Swift and SwiftUI for apps that need the full platform, and for the Mac apps we plan to ship.
Web 3D
Interactive 3D in the browser with Three.js, for product viewers, mini-games and promo sites.
Prototypes
A playable or clickable prototype first, so decisions are made on something real.
Updates and live ops
Bug fixes, OS updates, new content and events after launch.
How it works.
Scope
We agree the goal, platforms, budget and what ships first.
Prototype
A working slice you can play or tap through.
Build
Short iterations with a build you can test every week.
Launch
Store setup, release and the first round of fixes.
Technologies we use.
Pick a technology to see what we build with it.
- UnityUnity 3D for 2D and 3D mobile games, built to run smoothly on real phones.
- React NativeOne TypeScript codebase for iOS and Android apps that use native interface components.
- FlutterFlutter for polished, consistent apps on iOS and Android from one codebase.
- SwiftNative Swift and SwiftUI apps for iPhone, iPad and Mac.
- Three.jsInteractive 3D in the browser, with no install and no app store.
Frequently asked questions
How long does it take to build a mobile game?
It depends on scope. A focused prototype can take weeks, a full game takes months. We give a time range after a short scoping call, not before.
Which technology should I choose for my app?
Choose by what the product needs. Real-time 2D or 3D games usually fit Unity, UI-heavy apps fit Flutter or React Native, and iOS-only apps fit Swift. See our comparison.
Do you work with existing codebases?
Yes. We can take over an existing Unity, Flutter or React Native project after a short code review.
Can you also publish what you build?
Yes. Development and publishing work together, but you can use either on its own.
Other services.
Have a game or app to build, publish or grow?
Tell us what you are working on. We reply with a clear next step.
Contact us

