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Mobile game launch checklist: what to check before you publish

A practical pre-launch checklist for mobile games: stability, store listing, legal pages, analytics and a soft launch plan.

Before publishing a mobile game, confirm that the build is stable, the store listing is complete, the privacy policy and terms pages are live, analytics events are tracked, and a soft launch in a small set of markets is planned.

Build

  • No crashes in a full play-through on low-end and current devices.
  • The first session explains the game without a long tutorial.
  • The game works offline where it is meant to, and fails gracefully where it is not.

Store listing

  • Name, subtitle or short description, and keywords written for search. See the metadata limits.
  • Icon, screenshots and a preview video that show real gameplay.
  • A correct age rating from each store's questionnaire.

Both stores ask for a privacy policy link, and the stores' data disclosure forms must match what the game actually collects. Publish a privacy policy, terms and a support page at permanent addresses before you submit.

Analytics

  • Track installs, first open, tutorial completion and the first purchase or ad view.
  • Make sure retention can be read by day, not just in total.
  • Test events on a real device before launch.

Soft launch

Release in a few smaller markets first. Read retention and monetisation, fix what the numbers show, then widen the release. Our publishing guide covers each stage.

Sources

  1. Apple Developer: App Store product page (Apple Developer)
  2. Google Play Console Help

Frequently asked questions

Do I need a privacy policy to publish a game?

Both major stores ask for a privacy policy link, and you must declare what data the game collects.

What is a soft launch?

A limited release in a few markets to test performance before a wide launch. See the glossary.

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